//对图片进行旋转,压缩的方法,最终返回base64 渲染给img标签的src
compress(img, fileType) {
var degree=0,drawWidth,drawHeight,width,height;
drawWidth=img.width;
drawHeight=img.height;
//以下改变一下图片大小
var maxSide = Math.max(drawWidth, drawHeight);
if (maxSide > 1024) {
var minSide = Math.min(drawWidth, drawHeight);
minSide = minSide / maxSide * 1024;
maxSide = 1024;
if (drawWidth > drawHeight) {
drawWidth = maxSide;
drawHeight = minSide;
} else {
drawWidth = minSide;
drawHeight = maxSide;
}
}
var canvas=document.createElement('canvas');
canvas.width=width=drawWidth;
canvas.height=height=drawHeight;
var context=canvas.getContext('2d');
//判断图片方向,重置canvas大小,确定旋转角度,iphone默认的是home键在右方的横屏拍摄方式
if($.device.ios){
switch(this.orientation){
//iphone横屏拍摄,此时home键在左侧
case 3:
degree=180;
drawWidth=-width;
drawHeight=-height;
break;
//iphone竖屏拍摄,此时home键在下方(正常拿手机的方向)
case 6:
canvas.width=height;
canvas.height=width;
degree=90;
drawWidth=width;
drawHeight=-height;
break;
//iphone竖屏拍摄,此时home键在上方
case 8:
canvas.width=height;
canvas.height=width;
degree=270;
drawWidth=-width;
drawHeight=height;
break;
}
}
//使用canvas旋转校正
context.rotate(degree*Math.PI/180);
context.drawImage(img,0,0,drawWidth,drawHeight);
// 压缩0.5就是压缩百分之50
var base64data = canvas.toDataURL(fileType, 0.5);
canvas = context = null;
this.urlbase = base64data;
return base64data;
},