手撸golang etcd raft协议之6


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手撸golang etcd raft协议之6

缘起

最近阅读 [云原生分布式存储基石:etcd深入解析] (杜军 , 2019.1)
本系列笔记拟采用golang练习之
gitee: https://gitee.com/ioly/learning.gooop

raft分布式一致性算法

分布式存储系统通常会通过维护多个副本来进行容错,
以提高系统的可用性。
这就引出了分布式存储系统的核心问题——如何保证多个副本的一致性?

Raft算法把问题分解成了四个子问题:
1. 领袖选举(leader election)、
2. 日志复制(log replication)、
3. 安全性(safety)
4. 成员关系变化(membership changes)
这几个子问题。

目标

  • 根据raft协议,实现高可用分布式强一致的kv存储

子目标(Day 6)

  • 大幅重构,提升代码的可理解/可管理性:
    • 基于事件驱动的逻辑编排,重构Follower和Candidate状态下的实现
    • 将字段状态的管理,实行读写分离。没看错,代码也是可以"读写分离"的 _

设计

  • random:为各种超时时间添加随机性
  • tFollowerState:基于事件驱动重构Follower状态的逻辑编排,各字段实施读写分离管理
  • tCandidateState:基于事件驱动重构Candidate状态的逻辑编排,各字段实施读写分离管理

random.go

为各种超时时间添加随机性

package lsm

import (
    "math/rand"
    "time"
)

// fnRandomizeInt64 returns int64 value from v to v*1.3
func fnRandomizeInt64(v int64) int64 {
    return v + v * gRand.Int63n(30) / 100
}

// fnRandomizeDuration returns duration value from v to v*1.3
func fnRandomizeDuration(v time.Duration) time.Duration {
    i := int64(v)
    return time.Duration(fnRandomizeInt64(i))
}

var gRand = rand.New(rand.NewSource(time.Now().UnixNano()))

tFollowerState.go

基于事件驱动重构Follower状态的逻辑编排,各字段实施读写分离管理

package lsm

import (
    "learning/gooop/etcd/raft/roles"
    "learning/gooop/etcd/raft/rpc"
    "learning/gooop/etcd/raft/timeout"
    "sync"
    "time"
)

// tFollowerState presents a follower node
type tFollowerState struct {
    tEventDrivenModel

    context IRaftLSM
    mInitOnce    sync.Once
    mStartOnce   sync.Once

    // update: feInit / feLeaderHeartbeat
    mTerm int64

    // update: feInit / feLeaderHeartbeat
    mLeaderHeartbeatTimestamp int64

    // update: feLeaderHeartbeat
    mLeaderID string

    // update: feCandidateRequestVote / feVoteToCandidate
    mLastVotedTerm int64

    // update: feCandidateRequestVote / feVoteToCandidate
    mLastVotedCandidateID string

    // update: feCandidateRequestVote / feVoteToCandidate
    mLastVotedTimestamp int64

    // update: feInit / feDisposing
    mDiseposedFlag bool
}

// trigger: init()
// args: empty
const feInit = "follower.init"

// trigger: Start()
// args: empty
const feStart = "follower.Start"

// trigger: Heartbeat()
// args: rpc.HeartbeatCmd
const feLeaderHeartbeat = "follower.LeaderHeartbeat"

// trigger: whenStartThenBeginWatchLeaderTimeout()
// args: empty
const feLeaderHeartbeatTimeout = "follower.LeaderHeartbeatTimeout"

// trigger: RequestVote()
// args: rpc.RequestVoteCmd
const feCandidateRequestVote = "candidate.RequestVote"

// trigger: RequestVote()
// args: rpc.RequestVoteCmd
const feVoteToCandidate = "follower.CandidateRequestVote"

// trigger: whenLeaderHeartbeatTimeoutThenSwitchToCandidateState
const feDisposing = "follower.Disposing"

func newFollowerState(ctx IRaftLSM) IRaftState {
    it := new(tFollowerState)
    it.init(ctx)
    return it
}

func (me *tFollowerState) init(ctx IRaftLSM) {
    me.mInitOnce.Do(func() {
        me.context = ctx
        me.initEventHandlers()
    })
}

func (me *tFollowerState) initEventHandlers() {
    // write only logic
    me.hookEventsForTerm()
    me.hookEventsForLeaderHeartbeatTimestamp()
    me.hookEventsForLeaderID()
    me.hookEventsForLastVotedTerm()
    me.hookEventsForLastVotedCandicateID()
    me.hookEventsForLastVotedTimestamp()
    me.hookEventsForDisposedFlag()

    // read only logic
    me.hook(feStart,
        me.whenStartThenBeginWatchLeaderTimeout)
    me.hook(feLeaderHeartbeatTimeout,
        me.whenLeaderHeartbeatTimeoutThenSwitchToCandidateState)
}

// hookEventsForTerm maintains field: mTerm
// update : feInit / feLeaderHeartbeat
func (me *tFollowerState) hookEventsForTerm() {
    me.hook(feInit, func(e string, args ...interface{}) {
        me.mTerm = me.context.store().LastCommittedTerm()
    })

    me.hook(feLeaderHeartbeat, func(e string, args ...interface{}) {
        cmd := args[0].(*rpc.HeartbeatCmd)
        me.mTerm = cmd.Term
    })
}

// hookEventsForLeaderHeartbeatClock maintains field: mLeaderHeartbeatClock
// update : feLeaderHeartbeat / feLeaderHeartbeatTimeout
func (me *tFollowerState) hookEventsForLeaderHeartbeatTimestamp() {
    me.hook(feInit, func(e string, args ...interface{}) {
        me.mLeaderHeartbeatTimestamp = time.Now().UnixNano()
    })

    me.hook(feLeaderHeartbeat, func(e string, args ...interface{}) {
        me.mLeaderHeartbeatTimestamp = time.Now().UnixNano()
    })

    me.hook(feLeaderHeartbeatTimeout, func(e string, args ...interface{}) {
        me.mLeaderHeartbeatTimestamp = 0
    })
}

// hookEventsForLeaderID maintains field: mLeaderID
// update : feLeaderHeartbeat / feLeaderHeartbeatTimeout
func (me *tFollowerState) hookEventsForLeaderID() {
    me.hook(feLeaderHeartbeat, func(e string, args ...interface{}) {
        cmd := args[0].(*rpc.HeartbeatCmd)
        me.mLeaderID = cmd.LeaderID
    })

    me.hook(feLeaderHeartbeatTimeout, func(e string, args ...interface{}) {
        me.mLeaderID = ""
    })
}


// hookEventsForLastVotedTerm maintains field: mLastVotedTerm
// update : feCandidateRequestVote / feVoteToCandidate
func (me *tFollowerState) hookEventsForLastVotedTerm() {
    me.hook(feCandidateRequestVote, func(e string, args ...interface{}) {
        // before voting, check whether last vote timeout
        now := time.Now().UnixNano()
        if time.Duration(now - me.mLastVotedTimestamp) * time.Nanosecond >= fnRandomizeDuration(timeout.ElectionTimeout) {
            // timeout, reset to empty
            me.mLastVotedTerm = 0
            me.mLastVotedCandidateID = ""
            me.mLastVotedTimestamp = 0
        }
    })

    me.hook(feVoteToCandidate, func(e string, args ...interface{}) {
        cmd := args[0].(*rpc.RequestVoteCmd)
        me.mLastVotedTerm = cmd.Term
    })
}

// hookEventsForLastVotedCandicateID maintains field: mLastVotedCandidateID
// update : feCandidateRequestVote / feVoteToCandidate
func (me *tFollowerState) hookEventsForLastVotedCandicateID() {
    me.hook(feCandidateRequestVote, func(e string, args ...interface{}) {
        // before voting, check whether last vote timeout
        now := time.Now().UnixNano()
        if time.Duration(now - me.mLastVotedTimestamp) * time.Nanosecond >= fnRandomizeDuration(timeout.ElectionTimeout) {
            // timeout, reset to empty
            me.mLastVotedTerm = 0
            me.mLastVotedCandidateID = ""
            me.mLastVotedTimestamp = 0
        }
    })

    me.hook(feVoteToCandidate, func(e string, args ...interface{}) {
        cmd := args[0].(*rpc.RequestVoteCmd)
        me.mLastVotedCandidateID = cmd.CandidateID
    })
}

// hookEventsForLastVotedTimestamp maintains field: mLastVotedTimestamp
// update : feCandidateRequestVote / feVoteToCandidate
func (me *tFollowerState) hookEventsForLastVotedTimestamp() {
    me.hook(feCandidateRequestVote, func(e string, args ...interface{}) {
        // before voting, check whether last vote timeout
        now := time.Now().UnixNano()
        if time.Duration(now - me.mLastVotedTimestamp) * time.Nanosecond >= fnRandomizeDuration(timeout.ElectionTimeout) {
            // timeout, reset to empty
            me.mLastVotedTerm = 0
            me.mLastVotedCandidateID = ""
            me.mLastVotedTimestamp = 0
        }
    })

    me.hook(feVoteToCandidate, func(e string, args ...interface{}) {
        me.mLastVotedTimestamp = time.Now().UnixNano()
    })
}

// hookEventsForDisposedFlag maintains field: mDisposedFlag
// update: feInit / feDisposing
func (me *tFollowerState) hookEventsForDisposedFlag() {
    me.hook(feInit, func(e string, args ...interface{}) {
        me.mDiseposedFlag = false
    })

    me.hook(feDisposing, func(e string, args ...interface{}) {
        me.mDiseposedFlag = true
    })
}


func (me *tFollowerState) Start() {
    me.mStartOnce.Do(func() {
        me.raise(feStart)
    })
}

func (me *tFollowerState) whenStartThenBeginWatchLeaderTimeout(e string, args ...interface{}) {
    go func() {
        iCheckingTimeoutInterval := fnRandomizeDuration(timeout.HeartbeatTimeout / 3)
        for range time.Tick(iCheckingTimeoutInterval) {
            if me.mDiseposedFlag {
                return
            }

            now := time.Now().UnixNano()
            iHeartbeatTimeoutNanos := fnRandomizeInt64(int64(timeout.HeartbeatTimeout / time.Nanosecond))

            if now - me.mLeaderHeartbeatTimestamp >= iHeartbeatTimeoutNanos {
                me.raise(feLeaderHeartbeatTimeout)
                return
            }
        }
    }()
}

func (me *tFollowerState) whenLeaderHeartbeatTimeoutThenSwitchToCandidateState(_ string, args ...interface{}) {
    me.raise(feDisposing)
    me.context.handleStateChanged(newCandidateState(me.context, me.mTerm + 1))
}

func (me *tFollowerState) Role() roles.RaftRole {
    return roles.Follower
}

// Heartbeat leader to follower
func (me *tFollowerState) Heartbeat(cmd *rpc.HeartbeatCmd, ret *rpc.HeartbeatRet) error {
    // check term
    if cmd.Term < me.mTerm {
        // invalid leader
        ret.Code = rpc.HBTermMismatch
        ret.Term = me.mTerm
        return nil
    }

    // raise LeaderHeartbeat
    me.raise(feLeaderHeartbeat, cmd)

    // return
    ret.Code = rpc.HBOk
    return nil
}

// AppendLog leader to follower
func (me *tFollowerState) AppendLog(cmd *rpc.AppendLogCmd, ret *rpc.AppendLogRet) error {
    ret.Term = me.mTerm

    if cmd.Term < me.mTerm {
        // invalid leader
        ret.Code = rpc.ALTermMismatch
        return nil
    }

    store := me.context.store()
    entry := cmd.Entry

    // check log: expecting appending action follows previous committing action
    if entry.PrevIndex != store.LastCommittedIndex() || entry.PrevTerm != store.LastCommittedTerm() {
        // check log
        e, log := store.GetLog(entry.Index)
        if e != nil {
            ret.Code = rpc.ALInternalError
            return nil
        }

        if log == nil || log.PrevIndex != entry.PrevIndex || log.PrevTerm != entry.PrevTerm {
            // bad log
            ret.Code = rpc.ALIndexMismatch
            ret.PrevLogIndex = store.LastCommittedIndex()
            ret.PrevLogTerm = store.LastCommittedTerm()
            return nil
        }

        // good log, but old, just ignore it
        ret.Code = rpc.ALOk
        return nil
    }

    // good log
    e := store.Append(entry)
    if e != nil {
        ret.Code = rpc.ALInternalError
        return nil
    } else {
        ret.Code = rpc.ALOk
        return nil
    }
}

// CommitLog leader to follower
func (me *tFollowerState) CommitLog(cmd *rpc.CommitLogCmd, ret *rpc.CommitLogRet) error {
    store := me.context.store()
    if cmd.Index != store.LastAppendedIndex() || cmd.Term != store.LastAppendedTerm() {
        // bad index
        ret.Code = rpc.CLLogNotFound
        return nil
    }

    e := store.Commit(cmd.Index)
    if e != nil {
        ret.Code = rpc.CLInternalError
        return nil
    }

    ret.Code = rpc.CLOk
    return nil
}

// RequestVote candidate to follower
func (me *tFollowerState) RequestVote(cmd *rpc.RequestVoteCmd, ret *rpc.RequestVoteRet) error {
    // before voting
    me.raise(feCandidateRequestVote, cmd)

    // check term
    if cmd.Term <= me.mTerm {
        ret.Term = me.mTerm
        ret.Code = rpc.RVTermMismatch
        return nil
    }

    // check if already voted another
    if me.mLastVotedTerm >= cmd.Term && me.mLastVotedCandidateID != "" && me.mLastVotedCandidateID != cmd.CandidateID {
        ret.Code = rpc.RVVotedAnother
        return nil
    }

    // check log index
    if cmd.LastLogIndex < me.context.store().LastCommittedIndex() {
        ret.Code = rpc.RVLogMismatch
        return nil
    }

    // vote ok
    me.raise(feVoteToCandidate, cmd)
    ret.Term = cmd.Term
    ret.Code = rpc.RVOk

    return nil
}

tCandidateState.go

基于事件驱动重构Candidate状态的逻辑编排,各字段实施读写分离管理

package lsm

import (
    "learning/gooop/etcd/raft/roles"
    "learning/gooop/etcd/raft/rpc"
    "sync"
    "time"
)

// tCandidateState presents a candidate node
type tCandidateState struct {
    tEventDrivenModel

    context IRaftLSM
    mInitOnce    sync.Once
    mStartOnce   sync.Once

    // update: init / ceElectionTimeout
    mTerm int64

    // update: ceInit / ceElectionTimeout / ceVoteToCandidate
    mVotedTerm int64

    // update: ceInit / ceElectionTimeout / ceVoteToCandidate
    mVotedCandidateID string

    // update: ceInit / ceElectionTimeout / ceVoteToCandidate
    mVotedTimestamp int64
}

// trigger: init()
// args: empty
const ceInit = "candidate.init"

// trigger: Start()
// args: empty
const ceStart = "candidate.Start"

// trigger: whenStartThenWatchElectionTimeout()
// args: empty
const ceElectionTimeout = "candidate.ElectionTimeout"

// trigger: Heartbeat() / AppendLog() / CommitLog()
// args: empty
const ceLeaderAnnounced = "candidate.LeaderAnnounced"

// trigger: RequestVote()
// args: *rpc.RequestVoteCmd
const ceVoteToCandidate = "candidate.VoteToCandidate"

// trigger: whenLeaderHeartbeatThenSwitchToFollower()
// args: empty
const ceDisposing = "candidate.Disposing"

func newCandidateState(ctx IRaftLSM, term int64) IRaftState {
    it := new(tCandidateState)
    it.init(ctx, term)
    return it
}

func (me *tCandidateState) init(ctx IRaftLSM, term int64) {
    me.mInitOnce.Do(func() {
        me.context = ctx
        me.mTerm = term
        me.initEventHandlers()

        me.raise(ceInit)
    })
}


func (me *tCandidateState) initEventHandlers() {
    // write only logic
    me.hookEventsForTerm()
    me.hookEventsForVotedTerm()
    me.hookEventsForVotedCandidateID()
    me.hookEventsForVotedTimestamp()

    // read only logic
    me.hook(ceLeaderAnnounced,
        me.whenLeaderAnnouncedThenSwitchToFollower)
    me.hook(ceElectionTimeout,
        me.whenElectionTimeoutThenRequestVoteAgain)
}

// hookEventsForTerm maintains field: mTerm
// update: ceElectionTimeout
func (me *tCandidateState) hookEventsForTerm() {
    me.hook(ceElectionTimeout, func(e string, args ...interface{}) {
        // when election timeout, term++ and request vote again
        me.mTerm++
    })
}

// hookEventsForVotedTerm maintains field: mVotedTerm
// update: ceInit / ceElectionTimeout / ceVoteToCandidate
func (me *tCandidateState) hookEventsForVotedTerm() {
    me.hook(ceInit, func(e string, args ...interface{}) {
        // initially, vote to itself
        me.mVotedTerm = me.mTerm
    })

    me.hook(ceElectionTimeout, func(e string, args ...interface{}) {
        // when timeout, reset to itself
        me.mVotedTerm = me.mTerm
    })

    me.hook(ceVoteToCandidate, func(e string, args ...interface{}) {
        // after vote to candidate
        cmd := args[0].(*rpc.RequestVoteCmd)
        me.mVotedTerm = cmd.Term
    })
}

// hookEventsForVotedCandidateID maintains field: mVotedCandidateID
// update: ceInit / ceElectionTimeout / ceVoteToCandidate
func (me *tCandidateState) hookEventsForVotedCandidateID() {
    me.hook(ceInit, func(e string, args ...interface{}) {
        // initially, vote to itself
        me.mVotedCandidateID = me.context.config().ID()
    })

    me.hook(ceElectionTimeout, func(e string, args ...interface{}) {
        // when timeout, reset to itself
        me.mVotedCandidateID = me.context.config().ID()
    })

    me.hook(ceVoteToCandidate, func(e string, args ...interface{}) {
        // after vote to candidate
        cmd := args[0].(*rpc.RequestVoteCmd)
        me.mVotedCandidateID = cmd.CandidateID
    })
}

func (me *tCandidateState) hookEventsForVotedTimestamp() {
    me.hook(ceInit, func(e string, args ...interface{}) {
        // initially, vote to itself
        me.mVotedTimestamp = time.Now().UnixNano()
    })

    me.hook(ceElectionTimeout, func(e string, args ...interface{}) {
        // when timeout, reset to itself
        me.mVotedTimestamp = time.Now().UnixNano()
    })

    me.hook(ceVoteToCandidate, func(e string, args ...interface{}) {
        // after vote to candidate
        me.mVotedTimestamp = time.Now().UnixNano()
    })
}

func (me *tCandidateState) Heartbeat(cmd *rpc.HeartbeatCmd, ret *rpc.HeartbeatRet) error {
    // check term
    if cmd.Term <= me.mTerm {
        // bad leader
        ret.Code = rpc.HBTermMismatch
        return nil
    }

    // new leader
    me.raise(ceLeaderAnnounced)

    // return ok
    ret.Code = rpc.HBOk
    return nil
}

func (me *tCandidateState) AppendLog(cmd *rpc.AppendLogCmd, ret *rpc.AppendLogRet) error {
    // check term
    if cmd.Term <= me.mTerm {
        // bad leader
        ret.Code = rpc.ALTermMismatch
        return nil
    }

    // new leader
    me.raise(ceLeaderAnnounced)

    // ignore and return
    ret.Code = rpc.ALInternalError
    return nil
}

func (me *tCandidateState) CommitLog(cmd *rpc.CommitLogCmd, ret *rpc.CommitLogRet) error {
    // ignore and return
    ret.Code = rpc.CLInternalError
    return nil
}

func (me *tCandidateState) RequestVote(cmd *rpc.RequestVoteCmd, ret *rpc.RequestVoteRet) error {
    // todo: fixme
    panic("implements me")
}

func (me *tCandidateState) Role() roles.RaftRole {
    return roles.Candidate
}

func (me *tCandidateState) Start() {
    me.mStartOnce.Do(func() {
        me.raise(feStart)
    })
}


func (me *tCandidateState) whenLeaderAnnouncedThenSwitchToFollower(_ string, _ ...interface{}) {
    me.raise(ceDisposing)
    me.context.handleStateChanged(newFollowerState(me.context))
}

func (me *tCandidateState) whenElectionTimeoutThenRequestVoteAgain(_ string, _ ...interface{}) {
    // todo: fixme
    panic("implements me")
}

(未完待续)


本文来自:简书

感谢作者:老罗话编程

查看原文:手撸golang etcd raft协议之6

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